Oct
05

Render Street – our friendly render farm

By · on October 5, 2012 · Comments (7)

Hi, I’m back to work! It has been a long hot summer on the playground.. but while I was doing Mommy stuff others have been busy.

I’m proudly presenting Render Street, an online farm project I’m part of. The other part is my husband Sorin and his partner Marius. From his desk positioned next to mine in our home, Sorin has watched me struggle several times, trying to use a couple of online render services to be able to finish projects on schedule. While I was mumbling annoyed words about uploading being a mess and render times too slow he said “wait, we could easily do something like this that would work!”.
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Apr
24

Blendermama 100

By · on April 24, 2012 · Comments (13)

Welcome to my number 100 post on Blendermama!

I have started this blog in 2009 so maybe 100 is not that large a number for the given period. I had first met Blender a long time ago (almost 10 years actually) but the “mama” part was added that year.  I have made some stops on the way, stumbled a bit over the 2.5 threshold, promised stuff then didn’t make time to deliver it. The Blender world and archviz industry are both moving fast around me and I feel it’s a tough task to keep a blog afloat and interesting on this subjects on a mum-working-from-home schedule.
But I am very pleased. Blendermama is my pet project and pressing “publish” on my 100th post will put a big smile on my face! Working with Blender and connecting with the Blender community is important to me.
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Mar
21

Just talking

By · on March 21, 2012 · Comments (8)

What is THAT? you will ask. Well nothing exactly, I was playing around a bit to unwind after “serious work”. I opened Alchemy, a fun random drawing software I sometimes use for “doodling”. When an interesting shape took form, I saved it as svg, opened it in Inkscape to clean it a bit, then in Blender. It imported as a planar curve object, so I converted it to mesh, made a random selection of vertices and moved it around a bit and got this. Not particularly useful in real life projects but I needed an image at the top of my post to draw your attention 🙂
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Mar
05

Black faces error from camera clipping

By · on March 5, 2012 · Comments (5)

I tripped over a nasty messy stuff on this new project I’m working on. I’m setting up an aerial view of an urban proposal and have some simple geometry with lots of instancing.
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Feb
27

Remesh modifier

By · on February 27, 2012 · Comments (0)

This was supposed to be my “weekend quick fun render” but instead we made a snowman and other real weekend things so I didn’t get to it until today. It’s not a finished and polished image, just a fun test I spent a couple of hours doing. I had the idea I could use the new Remesh modifier in Blender 2.62 to make some kind of feature wall so I put in some bar stools and played a bit with the settings.
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