Archive for bugs
Mar
05
Black faces error from camera clipping
Posted by: | CommentsI tripped over a nasty messy stuff on this new project I’m working on. I’m setting up an aerial view of an urban proposal and have some simple geometry with lots of instancing.
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Jan
05
Aligning grass blades in particles group distribution
Posted by: | CommentsIn a nutshell: since Blender 2.59, objects in groups used with particles have global x axis aligned with the emitter surface normal.
Featured image is a detail from my current lakeside house project.
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Dec
08
Blender troubleshooter nr.1 – apply scale
Posted by: | CommentsI wrote about this before but I keep forgetting about it and get to bang my head on a wall until I remember: Got to apply scale!!! So I’ll put it up into the “how to” section, fixes chapter.
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Nov
25
Mirrored glossy reflections trouble
Posted by: | CommentsIn short: glossy reflections don’t get reflected in plain mirrors, setting the mirror depth to zero is an imperfect solution.