Author Archive

Jan
14

Imperial units in Blender 2.5

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I had a discussion going on a previous post about the lack of imperial units input in Blender 2.49. Thanks to Roofoo for bringing up the point and Toweyed for suggesting a workaround.

I’m sorry to say I had no idea and it took me a whole week to discover this has been addressed in Blender 2.5 and you will be able to enter feet inches and the small bothersome fractions as soon as the new Blender is out!

Units selection in Blender 2.5

Units selection in Blender 2.5

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Categories : Blender stuff, Modeling
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Jan
14

The Third & The Seventh by Alex Roman

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I watched the astounding short animated film by Alex Roman featured in the Blender news yesterday and really it is so inspiring… so first let me say wow wow wow!

But I wouldn’t have written here about it, thinking it’s not exactly Blender related, if a friend (yes, max user) didn’t tell me “hey, you should give up that Blender, look what people are doing today in Max”

Well!!!!!!!!!!!!
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I have presented in a previous post the Blender interface. Now it’s time to do some Blender stuff. This is intended as a Blender beginner post so I will try to keep it simple yet cover several useful tools. I’ll remind you the online official user manual is also a good place to find basic information.

I will use a small simple object to demonstrate and as my primary interest is architectural modelling… how about a little house? 🙂

Little House

Little House

This is a post about modelling so right now we’ll settle for this dull grey (some architects might say sophisticated) render. We are not modelling something too fancy, it’s just a pretext to pass through some basic notions.
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Categories : Blender stuff, Modeling
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Jan
04

New year and new articles

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2010-c

Happy New Year 2010 to all!

It’s been a good start for Blender Mama as I posted a couple of articles on Blendernation and I got some great feedback and a lot of traffic!
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Categories : Just talking, Modeling
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Dec
17

Dark diagonals on window glass panes

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I didn’t intend to write an article about materials just yet –  it’s still “work in progress” – but I have stumbled on a bit of interesting phenomena regarding glass and I thought it best to get it here while it’s hot. It’s also a modelling problem in a way.

I used to model the glass pane as a solid object in another 3d software, that is as a thin box, it seemed to work better like this.

I did this in Blender at first also but after setting transparency and reflectivity to the glass material I got an unexpected black diagonal line across my window, as you can see on the window in the middle of the render. The other windows are made from a simple plane.

window with thickness (center of image) shows black diagonal

Window with thickness (center of image) shows black diagonal

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Categories : Materials
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