Archive for February, 2012
Compositing a Graphic look
Posted by: | CommentsInspired by some cool tutorials on postporcessing archviz illustration styles, I tried my hand at using Blender’s Compositor for creating this type of image. The original tutorial used Sketchup+Photoshop and this I think would be easy to recreate with Blender+ps or Gimp, but I took the challenge to mix it all in the Compositor.
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Line drawing in Blender
Posted by: | CommentsToday I just felt like doing something else and the last scene I blended seemed suitable for an orthographic edge render.
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Weekend special – exterior rendering
Posted by: | CommentsOver the weekend I had a little time and suddenly decided to patch up and embellish a simple model I had made some time ago to illustrate a post on the solidify modifier. I had it in the gallery and it was a bit of an eyesore, hope it looks better now.
It is not a real design so don’t look too far into its architecture (or I’d rather say… please don’t!), I didn’t bother much with the measurements… it just grew there…
Precision work in Blender
Posted by: | CommentsWithout pretending to be a cad drafting tool, Blender has more precision functions than people usually believe. Everything can be built with the greatest accuracy. I really value this and it was a decisive point when switching to Blender as my full time modelling and visualising tool.
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