Need to improve my work
By · on May 12, 2011 · CommentsI decided I should try and follow some great advice from Blenderguru. Well, he is the guru! I’ll only change that to “better archviz artist”.
Growing grass…
By · on May 10, 2011 · CommentsI just said I will let the grass be for a while but I can’t help myself. I try to finish my scene but I only get grass related new ideas. This comes from not doing a project on a schedule!
3D furniture and cats
By · on May 6, 2011 · CommentsI went in search of some garden furniture today for my current project and came back with a bench, a deck chair and a cat :). I discovered Archive3D and they really have nice looking objects, different design styles, for free! They come in 3ds format so they import to Blender – not perfect but well enough. Some work is required to get them right – texture and scale them. They also have cars.
So here is the cat, comfortably grooming in a deck chair:
Easy outdoor lighting for an architectural render
By · on May 4, 2011 · CommentsI love the Internal Blender renderer more each day.
For the architectural exterior rendering I’m working on (see previous post) I am trying to keep it as simple as possible but hoping it will look like global illumination. In my first tests I used just a Sun lamp with raytraced shadows and the trick is done with the world panel settings, AO set on multiply and Environment lighting with sky texture which casts into the scene the colors from my background photo (that’s an actual photograph of the project building site). Last time I fiddled with the settingsI reached this conclusion:
Currently blending…
By · on May 3, 2011 · CommentsOn and off I have been working on a friend’s project. Luckily he wasn’t in much of a hurry…
It’s a small family house to be built near Bucharest.
I’d rather model any project myself but this model was already built in cad and transferred to max, so I used a 3ds max export – just to see how can I use an imported model. It opened wery well in Blender, keeping object names. If correct settings are set when importing in max from autocad, you can have objects derived from layers, using the layer’s names. No errors appeared on the meshes, so I was set to go with a blank canvas.
This project was really useful to me. Not bothered with modelling, I could directly test various light setups and this is the one that seemed to work best: