Archive for Blender internal render engine

Jul
20

Mountain trail

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Sorry, still not an architectural visualization exactly but I’m getting closer 🙂
This is week 2 result “rocks”. I strayed from the official tutorial and tried this scene:

refuge02

Jul
07

Nature academy

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Well I did it and checked into the academy:

what_you_see

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Jun
10

Completed project – kitchen

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Here it is, rendered with Blender Internal, mostly modelled by me. Apples are from Blogoscopia, books from Archibase.

10iunie-hires-gimped

Kitchen interior – practice render from photograph. Source:  Dwell magazine & remodelista.

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May
20

Currently blending…(wood textures)

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I spent a lot of time between Gimp and Cgtextures today trying to find/edit a good match for the wood textures in my interior reference (floor and back wall). I started out with the idea of recreating that scene as closely as I can but I don’t want necessarily to get it “exactly so” and then have people guess which is the photo and which is the my render.  However I spent the morning trapped with trying to get those wooden textures exactly. After several attempts I managed this:

texturi lemn01

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I reluctantly gave up the fun Cycles testing and went back to the official release. However,  my spirits went up again soon as I started to put together the main elements of my interior scene and the first lighting setup gave a promising result:

black kitchen01

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