May
19
Currently blending… (BI interior light setup)
ByI reluctantly gave up the fun Cycles testing and went back to the official release. However, my spirits went up again soon as I started to put together the main elements of my interior scene and the first lighting setup gave a promising result:
I used the reference photo as a background image so the “sky texture” in world settings -> Environment lighting would cast some colors into the scene. I don’t know if this is the best thing to do but I liked the result more than the white sky option:
I wanted to “see the light” first as an encouragement before the tiresome job of modelling 🙂