Archive for Rendering
Batch rendering multiple files (windows)
Posted by: | CommentsThis is not directly archviz related, doesen’t even come with a nice image, but found it a great time saver so thought I’d share.
The project I’m working right now presented a special challenge: I got 21 blender files to edit and render separately (it’s a presentation of elevator interiors, with many variations I could not help but making separate files). Yesterday I was really caught with having to prepare in a hurry a whole set of drafts and I hoped I will be able to do a batch render of all the 21 files so I started googling the way to do it.
Bump and reflection artifact spotted
Posted by: | CommentsThe few past Blender releases have boasted some improved bump settings in the texture influence panel:
However, setting the Best Quality bump mapping for a material that gets reflected results in weird artifacts in the reflected image.
Sky, trees…
Posted by: | CommentsI am still trying to finish the house project I have been fiddling with the last few weeks. I was about to wrap it up when I remembered I had planned to make a better map for the reflection in the windows. I have a cylinder mapped with sky and trees, and it had to be different from the image I use for the background. Ultimately I hope to find a way to solve both background and reflections in one shot but for now this is how I pulled it off.
Easy outdoor lighting for an architectural render
Posted by: | CommentsI love the Internal Blender renderer more each day.
For the architectural exterior rendering I’m working on (see previous post) I am trying to keep it as simple as possible but hoping it will look like global illumination. In my first tests I used just a Sun lamp with raytraced shadows and the trick is done with the world panel settings, AO set on multiply and Environment lighting with sky texture which casts into the scene the colors from my background photo (that’s an actual photograph of the project building site). Last time I fiddled with the settingsI reached this conclusion:
The Third & The Seventh by Alex Roman
Posted by: | CommentsI watched the astounding short animated film by Alex Roman featured in the Blender news yesterday and really it is so inspiring… so first let me say wow wow wow!
But I wouldn’t have written here about it, thinking it’s not exactly Blender related, if a friend (yes, max user) didn’t tell me “hey, you should give up that Blender, look what people are doing today in Max”
Well!!!!!!!!!!!!
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