Archive for Compositing
Inspired by some cool tutorials on postporcessing archviz illustration styles, I tried my hand at using Blender’s Compositor for creating this type of image. The original tutorial used Sketchup+Photoshop and this I think would be easy to recreate with Blender+ps or Gimp, but I took the challenge to mix it all in the Compositor.
These days I’m busy with a set of presentation renderings for elevator interiors. More like product presentation than archviz but a good work&blending opportunity.
I was a bit worried about managing this in Blender internal because I have never tried this kind of close-up detailed shiny image.
Same scene, but after some feedback received, I got the depth of field out (I was too keen on testing compositing stuff):
Don’t worry, I won’t be posting every new rock and weed I blend, I just needed to get the right version online instead of the blurry one.
Sorry, still not an architectural visualization exactly but I’m getting closer 🙂
This is week 2 result “rocks”. I strayed from the official tutorial and tried this scene: