Author Archive

I wrote about this before but I keep forgetting about it and get to bang my head on a wall until I remember: Got to apply scale!!! So I’ll put it up into the “how to” section, fixes chapter.
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Categories : bugs, Workflow
Comments (1)
Dec
06

Cycles wood floor

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I said I would make a separate post for the floor material, this is how it turned out after some more nodes knitting.
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Dec
01

Currently blending – Cycles with GPU

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Santa came around earlier this year and brought me a new Video Card and wow what a difference regarding Cycles!
What yesterday rendered in 40 minutes now went down to less than 3. So now I can decently test the new render engine everybody raves about 🙂
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I haven’t upgraded my computer yet but having a bit of time on my hands I was tempted again to test Cycles.
The new BETA official 2.61 release shows a friendlier Cycles but I’m still a bit confused with material and even light settings.
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Nov
25

Mirrored glossy reflections trouble

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In short: glossy reflections don’t get reflected in plain mirrors, setting the mirror depth to zero is an imperfect solution.

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